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Department of Forestry

Computer modeling of landscape architecture

UD1003 - obavezni
Opterećenje: 15(P) + 0(L) + 30(A) + 0(PK) + 0(S) + 0(TJ) + 0(SJ) + 8(T)
Sadržaj predmeta: Lectures: 1. Post-industrial society, contemporary development of cities, impact of ICT technologies on urban development, development of digital technologies, impact on human development, projection of social changes due to technological development (1 hour). 2. Development of IT technologies, definitions of terms, explanation of contemporary ones concepts, systematization of software tools into operating systems, development tools, utility and application programs, development of expectations and applications IT equipment, influence on the design of the built environment (2 hours). 3. Systematization of concepts, CAD, BIM, development of 2D and 3D models, 4D and 5D modeling, data exchange, organization of professional work, Geographic information systems, data collection and management. Collection of field data (4 hours). 4. Development of human perception, computer visualization, scene elements, algorithms for shading, algorithms for photo-realistic display, animation, QTVR, animation in real time, augmented reality virtual reality, criteria selection of the display mode, visualization of the landscape (2 hours). 5. Overview of the development of computer graphics in the field of art, science and techniques, techniques (raster, vector, video, interactive, animation, games), simulations, creation of virtual worlds, development of a new artistic sensibility, scientific visualization (2 hours). 6. Computer model and digital production; Development of digital technologies production; Subtractive and additive production technologies; Personal development production (tabletop 3D printing); 3D printing materials (2 hours). 7. Development of the idea of ​​a computer as an advisor, overview of technologies, definition concepts, interactive multimedia, WWW, Internet development, social networks, Big Data, basic terms, overview of the amount of data, state of development of DB, artificial intelligence, development and basic concepts, knowledge bases, problems systematization of knowledge (range in approach to problem solving, heuristic procedure, mechanisms of rules and restrictions), technologies (expert systems and neural networks), deep learning examples, further development, impact on design of cities (smart and sustainable cities) (2 hours). Exercises: 1. Spatial data and application of software tools for their processing (working with GIS tools) (2 hours). 2. Preparation of input data. Working with terrain modeling tools in the landscape. Working with tools for modeling vegetation in the landscape. Making of computer model of the subject location (working with GIS tools) (2 hours). 3. Modern technologies and their possibilities of application in design of park spaces in urban areas (2 hours). 4. Computer mapping and documentation (working with GIS tools) (2 hours). 5. Field data processing with raster data conversion and vice versa (vectorization and rasterization) (working with GIS tools) (2 hours). 6. Application of software tools for space design (work with Lansdscape tools) (2 hours). 7. Data processing and work with 2D computer graphics (2D raster and vector graphics (working with GIS and CAD tools) (6 hours). 8. 2D basics of CAD tools for the needs of technical drawing on the computer (working with CAD tools) (2 hours). 9. 3D creation of a conceptual solution based on the example of a landscape project (work s Lansdscape tools) (6 hours). 10. Basics of visualization and computer representations of landscapes. Visualization tools landscape. Visualization of landscape components (terrain and water surface, cover and vegetation). Creation of computer representations (visualization) of the subject locations (work with Lansdscape tools) (4 hours). Field work: 1 day (8 hours) - Review of spatial factors. Use of the device for recording and mapping in the field. Verification of the computer model of the components landscape in the field.
Literatura:

Obavezna literatura:
1.     Predavanja iz predmeta Računalno oblikovanje parkovnih prostora u .pptx i .pdf formatu

2.    Brian Davis, Jamie Vanucchi, 2014: Urban Forests as Landscape Artifacts. SCENARIO 04: Building the Urban Forest

3.    Urban Forests and Trees 2005: odabrana poglavlja u knjizi.


Preporučena literatura:
4.     Rebecca M., 2018: How to Bring Great Landscaping to Your Home. https://groomandstyle.com/how-to-bring-great-landscaping-home/
5.     3D Nature: „Visual Nature Studio/World Creation Set“, korisničke upute, 3D Nature, 2003/2004
6.     Brail, K.R.:“Planning Support Systems: Integrating Geographic Information Systems, Models, and Visualization Tools“, ESRI, 2001, ISBN 1-58948-011-2
7.     Desimini J., 2014: To Multiply or Subdivide: Futures of a Modern Urban Woodland. SCENARIO 04: Building the Urban Forest
8.     Vdović, R., 2000: „Digitalni krajolik – elementi vizualizacije“, magistarski rad, Arhitektonski fakultet
 


Nositelji

Hrvoje Nevečerel
Assistant prof. Hrvoje Nevečerel PhD

Assistant professor

Email: hnevecerel@sumfak.unizg.hr
više
Associate prof. Kruno Lepoglavec PhD

Assistant professor

Email: klepoglavec@sumfak.unizg.hr
više

Suradnici

Hrvoje Nevečerel
Assistant prof. Hrvoje Nevečerel PhD

Assistant professor

Email: hnevecerel@sumfak.unizg.hr
više
Associate prof. Kruno Lepoglavec PhD

Assistant professor

Email: klepoglavec@sumfak.unizg.hr
više
Aktualno

Poslijediplomski doktorski studij šumarstva i drvne tehnologije